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Vray for blender 2.8
Vray for blender 2.8






vray for blender 2.8

MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks, solving common problems between import / export problems automatically, to get the best results in the fastest way and with the least effort possible.įor all 3D artists using 3DsMax and / or Blender. Open models made for 3DsMax and send them to Blender, and use the power of the Blender Eevee and Cycles render!įast make Blender library from 3DsMax models Vray-to-Eevee and Cycles! Transfer 3DsMax scene even if they have vray materials or lights (if vray is installed for 3DsMax) to BSDF “PBR” Materials! Transfer scene from 3DsMAX to Blender with 2 clicks!

vray for blender 2.8

Note that it is possible to type a quick python math expression such as 1920*2 directly into the value box: (helpful for quick arithmetic to precisely set values.THIS WILL MAKE YOUR LIFE EASIER, SPEED UP YOUR PRODUCTION, AND BRING YOU A NEW WORLD OF POSSIBILITIES. Note that to set the Precentage a value greater than 100% you will have to type the value in directly.įor Blender 2.8+ the render size is now in the Properties Window > Output Properties tab Note you can quickly increase or decrease the resolution while keeping the same aspect ratio by setting the Percentage slider below the resolution settings: This is useful for small test renders that have the same proportions as the final image. Slider to reduce or increase the size of the rendered image relative to the X/Y values above. The Dimensions section has settings for the size of the rendered images.īy default the dimensions SizeX and SizeY are 1920×1080 and can be changed by adjusting the X and Y fields. You can set the output resolution of the render in the Properties Editor > Render settings > Dimensions Panel:įor a description of each of these settings, see the Manual:








Vray for blender 2.8